Chapter 2 takes you Inside the Great Deku Tree, the first dungeon in Ocarina of Time. Here you'll find the Fairy Slingshot, the Dungeon Map and Compass, and fight Gohma for the Kokiri Emerald, the first of the three Spiritual Stones.
The dungeon also has 4 Gold Skulltulas.
The Lobby and the Dungeon Map
The first room is a tall chamber with a large spider web covering a hole in the middle of the floor. You can't break it from down here, so start climbing.
Defeat the Deku Baba by the entrance, then climb the vines on the wall to the second floor. Follow the ledge, jump the gap to the right, and open the chest for the Dungeon Map.
The Fairy Slingshot
Continue along the second floor ledge to the stone door. Inside is a Deku Scrub. Raise your Deku Shield and let its nut bounce straight back at it, when it starts running around attack it with your sword. Once it's beaten, it gives you a tip about rolling when you land from a high jump, and the bars on the next door lift.
The Fairy Slingshot is in the chest on top of the big tree stump in the middle of the next room. Hold ZR to aim it and release to fire.
Before you leave, shoot the Skulltula off the vine wall in this room, then climb the vines to a second chest on the ledge for Deku Nuts.
The Compass and the First Gold Skulltula
Jump back down from the ledge and shoot the eye symbol above the stone doorway with the Slingshot. A ladder drops down, climb it to return to the center room.
Back in the center room shoot the Skulltulas off the vines and climb up to the right. A Big Skulltula guards the next door. Wait for it to turn its soft back toward you before you strike.
The next room has tree-stump platforms that raise up by standing on the switch near the entrance. Hop across them to the chest at the far end for the Compass. You can then crawl through a small gap behind the chest and climb up the vines to find another chest that contains Deku Nuts.
Drop back down to the room where you got the Compass and activate the switch again to raise the platforms. This time jump onto the left platform, defeat the Skulltula hanging in the way, then jump into the alcove for the first Gold Skulltula. Shoot it with the Slingshot then pick up the token it drops.
Dropping Into the Basement
Leave the Compass area and continue following the path around. Another Big Skulltula waits in a narrow corridor. Past it, you come out above the big web in the middle of the lobby. Jump down onto it. Landing on it from this height breaks it, and you fall through into the water of the basement.
The Basement and the Second Gold Skulltula
Climb out of the water. The second Gold Skulltula is on the barred gate across the water. Stand on the stone platform facing it and shoot it with the Slingshot then jump across to pick up the Token.
There's a switch nearby that we can stand on, this will light up the torch next to it and burn the spider web blocking the chest with a Deku Stick inside it.
There is another Gold Skulltula in this room, return to where you fell down the hole into the water and if you look up towards the vines you will see the Gold Skulltula, shoot it with the Slingshot and climb up to get the Token.
The Puzzle Rooms
Light a Deku Stick on the torch and burn the web covering the door on the other side of the room. Behind it is a Deku Scrub. Beat it the same way as the first one and it tells you the secret for the Deku Scrub triplets further down, two, three, one.
From here the basement is a string of short puzzle rooms.
- The eye switch, shoot the diamond eye above the barred door with the Slingshot to open it.
- The water room, a log covered in thorns hangs over the water. Hold the dive button to dive onto the switch underwater at the bottom of the pool, which lowers the water level. Climb out and jump across to the moving platform.
- The block room, defeat the Big Skulltula, then grab the stone block and move it into position so that we can climb up.
- The torches, light a Deku Stick from a lit torch and carry the flame to the unlit torches to open the door. Move quickly, the stick burns down.
- Gohma eggs, the next room has another Big Skulltula and Gohma eggs that hatch into larvae. Hit them with the sword or Slingshot.
In the room with the eggs, light a Deku Stick on the torch and burn the web on the left first. The passage behind it leads to a vine wall with the third Gold Skulltula near the top. Shoot it with the Slingshot, then climb up to collect the token. Now burn the other web on the right.
You come back out on the basement ledge, next to a web on the floor. Push the stone block into the water below so you can use it as a step back up to the ledge.
The Deku Scrub Brothers
Light a Deku Stick on the torch, jump across to the block you pushed down to reach the web again, roll over the web while holding the burning Deku Stick in your hand to burn through the web and drop down to the lowest floor.
Below are three Deku Scrubs. Deflect their nuts back at them in the order two, three, one, which is the middle one, then the right one, then the left one, if you get the order correct , the final one will start running away, chase it down and attack it with your sword. If you get the order wrong, they all come back.
Once the order is right, the last scrub tells you Gohma's weak spot is her eye, and the door to the boss opens. Follow the passage and drop down into the arena.
Boss, Gohma
Gohma, the Parasitic Armored Arachnid, stalks around the arena floor and climbs up onto the ceiling.
- Whenever her eye is open and glowing, shoot it with the Slingshot. This stuns her, and if she's on the ceiling it knocks her down.
- While she's stunned, run in and slash her eye with the Kokiri Sword.
- Deku Nuts also stun her if you're struggling to hit the eye.
Repeat until she's defeated. Collect the Heart Container and step into the blue light.
The Kokiri Emerald
Back outside, the Great Deku Tree thanks you for protecting the Kokiri Emerald. He tells you the story of the three goddesses and the Triforce, and about the evil man who cursed him. He then gives you the Kokiri Emerald and asks you to go to Hyrule Castle to see the Princess.
Chapter 2 Checklist
- Fairy Slingshot, Dungeon Map and Compass
- Heart Container from Gohma (4 hearts)
- Kokiri Emerald
- Gold Skulltulas this chapter, 4 of 4 (running total 4 of 100)
- Heart Pieces this chapter, 0 (running total 0 of 36)